As much as I love MMOs, the ideas of MMOs and even the sociology of MMOs, these massively multi-player online games do not represent humanity at its best. Perhaps it is the digital divide that lets people drop their inhibitions and do what they really want, rather than do what they really should – but for every wonderful person out there in these games, there seems to be ten others ready to spit in your food.
And so we come to Hijal*, a dear priest, who after seeing that I was sitting waiting for a special creature to spawn, tagged it and killed it, which required me to wait around for another round of spawn. Now, I am not particularly concerned about the waiting for the spawn – at most it took 2 min, nor am I particularly surprised at his behavior. It ticked me off. I asked him – his character was male, I don’t know if his player was – why we couldn’t group for the quest, and he ran off without a word. My fingers were itching to send him a string of profanities via tell, but that probably would do nothing and if anything it would make him feel smug about his “kill steal.” So I restrained myself.
What is sad, is that Hijal is not an exception – he is a very common. Hijals have always been in MMOs and new Hijals are popping up everyday. I can’t even begin to write how many times people have killed the creature I have been waiting for, stole a plant I was waiting to pick, or did something mean or annoying just to spite me. Hijal is not just a lame priest playing on my server – he is a representation for underbelly of man. That is a lot to put on Hijal’s shoulders. I don’t know what he was thinking – maybe he was a 13 year old boy who gets picked on at school, maybe he was a 30 year old woman whose kids just went to bed, or maybe he is a 58 year old man living in his mom’s basement. These of course are all stereotypes. I will never know who Hijal is or why he did what he did, but what I know is his behavior makes me feel a little sad for the world.
The thing is Mr. Hijal is a member of the alliance, which means we can talk to each other and we can group with each other. We are supposed to be on the same “side.” If we were in the same group, for 10 seconds while killing the creature, we would BOTH get credit for it. In the .25 seconds that I was getting ready to ask if he wanted to be in my group (the courteous thing to do), he tagged my creature. Grouping would have no ill effect on him, it would have made us both happy and then we could have gone on our own way. So why is it that so often people chose to steal something from someone else, when everyone could profit from being in the same group. Why is it that people choose only self gratification rather than gratification of both themselves and another. Why is sharing bad? I only have two answers: 1) people are lazy 2)people are mean – and in most cases its probably a bit of both. In the end his steal wont really make much of a difference in the world, but what about his real life actions? Does his disregard for a fellow people online translate into real life disregards? I think it must at some level.
Like the person who steals your parking space just because they can, Hijal’s behavior falls into the category of bad form. I’ll get over my lost 2 min. I will get my kill stolen again. I will tell myself it doesn’t matter. But inside, a little part of me will cry for humanity.
*who is not given a pseudonym since a screen name is a pseudonym and at some point you ought to reap what you sew



I feel a lot of conflicting feelings towards GTA – both this current game and the previous games. I have to admit that I love playing them – the worlds are rich and in-depth, activities and quests encourage exploration, and the music is always fun. I even got 100% on the Vice City game. However, since GTA III hit the market a few years ago, the public has been in arms about the violence and sex that is prevalent in the games.